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SkyOutlaw

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Devlog

  • New plane, new menu, new mission
    February 09, 2020 by Decratos
    In this update I change lot of things : - I completely rebuild the menu (new scene, new UI), the resolution can now be change(3 different resolutions). - The clouds and the missile smoke trail has bee... Continue reading
  • Small Fixes and Addings
    September 19, 2019 by Decratos
    Today I fixed some collisions problems with the AI and the player, I also reduced the rotation speed of the missiles. I added some musics in the missions and a new plane wich is currently just a skin... Continue reading
  • 1.0 Launch !
    September 10, 2019 by Decratos
    Hi everyone, today is the release of the 1.0 of SkyOutlaw, this update come with a new gamemode and another one back in development : - I added the "Carrier Defense" Gamemode wich is similar to the pr... Continue reading
  • New Gamemode and Map generation
    August 08, 2019 by Decratos
    In this major update , I added a new gamemode call "Air Superiority" where the player must destroy every ennemy fast mover in a procedurally generated map, this map is generated every time the player... Continue reading
  • Little Update and next content
    July 14, 2019 by Decratos
    In this little update , I've reworked the plane control to have a smoother control especially when it rotates. I prepared the next update , wich will contain the new gamemode "Superiority" where the p... Continue reading
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