1.0 Launch !


Hi everyone, today is the release of the 1.0 of SkyOutlaw, this update come with a new gamemode and another one back in development :

- I added the "Carrier Defense" Gamemode wich is similar to the previous one : "Air Superiority", the player must protect his carrier against ennemy planes wich will try to destroy it.

- In every gamemode, i add some allied presence to be more realistic (like tanks, planes and ships), they will help the player to succeed his mission.

- Ally have now their marker in blue to make difference between them and the ennemies and also their identity (T-90 for example),ennemies have their id but hidden by a generic name (Tank instead of T-90 for example)

- The player have access to a new weapon : the canon. On his plane , he can shoot with the canon to shoot down the ennemy plane. The damage deal by the canon depends on the target's armor. (It wiil be less efficient against tank)

- Clouds and fogappear in the maps.

- The map of the "Bombing"(now called Close Air Support) Mission has been reworked.

- I add an end when player failed and win a mission

- The UI show the altitude of the player and the ammo remaining for the canon.

- SAM model were reworked.

- I added a pause menu where the player can retry the mission or quit

- The main menu has now a navigation system , with a little briefing on each gamemode.

- The Player can now set the quality levels of the game and the sound volume in the main menu.

- The plane movement is a bit smoother.

Files

SkyOutlaw 1.1 123 MB
Version 2 Sep 10, 2019

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